A little Environment Fanart that i create today with a highly detailed UDIM mapped Razor Crest Ship.
- the base environment were created with Quadspinner Gaea with addtional sand displacements from quixel megascans
- the higly detailed model cames from cgtrader and rextured in quixel mixer with new metalness maps
- rendered inside of houdini with redshift and composited with nuke
Poly Count: 45000 (Spaceship)
Poly Count: 512000 Groundplane
Poly Count: 60000 (Rocks and Cliffs)
Breakdown (Earlier Version)
Turntable Razor Crest